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Patricia's Moveable Monoliths

Superior solution to monolith movement!

Grab a monolith and just carry it somewhere else!

Who let this chunk of ancient eldritchitty stone fall in my Rich soil (fert. 140%)??
Get it outta here and put it in a dark damp cave where it belongs, the cursed thing.

No more building around this massive bastard!
Build a lab and bring the thing inside like a normal sane humanoid being!

Now with an added bonus of:

  • Obelisk relocation!
  • Big Hole immigration!
  • Harbinger Tree emigration scheme!
  • And settings to enable and disable it all!
  • All balanced and totally fair!

Compatibility Support

  • RimWorld 1.5!
  • Anomaly DLC!
  • Combat Extended!
  • Vanilla Expanded series!
  • Possibly even Hospitality!
  • Compatible with HAR (It wasnt before when it requires XMLExt.

Save Safety

  • Possibly? UNSAFE to add to add mid-save, It will cause you to be unable to attune. Its been acting really weird, Sometimes it stops you from attuning but most of the time it doesnt.
  • SAFE to remove it from an existing game
  • SAFE to put it above or below any other mod other mod that is between HugsLib and RocketMan
  • SAFE to start a new colony on the Rim!

Credits

  • Credits to Chicken Pluckerson for the preview.
  • Credits to FoxyTeacup for the second preview and for dealing with the C#.

Disclaimer

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