Info
Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every [b] 3 in-game hours. That's 5x slower than a pawn with 0 medical! [/b]
This mod intends to remedy that issue by shortening the interval to be about 1 injury for every 20 in-game minutes. Now you'll actually have a chance of seeing that kidnapped colonist who only had 2 hours to live once again.
Note: This will affect all world pawns not just kidnapped colonists, however that shouldn't affect gameplay much afaik.
FAQ
Q: Safe for existing save?
A: ya, boi!
Q: Thumbnail font???
A: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D11022.0] By Marnador [/url][ludeon.com]