Change some research projects to be Spacer Tech.
Highly recommended mods
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[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1264778930]Colonist Tech Background[/url], only pawns with understanding of Spacer tech will can research, craft, build, repair and fix Spacer tech stuffs (other pawns need to study first).
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2351233341]Research CostFactor Adjustment[/url], increase the cost of Spacer tech if your colony tech level is under spacer.
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2923367852]Tech Level Progression[/url], your colony can upgrade her tech level ; more research project being spacer, mean less being industrial, so the progress is smoother.
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Also recommended
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[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2554469600]Arcane Technology[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2879094186]Semi Random Research[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3108740804]Research Tab Colors[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2348520530]ResearchPause[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3001121619]Research Data[/url] & [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3290446007]Research Data Theory[/url]
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Take a look at [url=https://steamcommunity.com/profiles/76561197985678774/myworkshopfiles/?appid=294100]my others mods[/url], in particular [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2621722165]Encounter Baby Animals[/url], and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2245161494]Some more jobs[/url].