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Redcoat Faction

1.3 - Requires "Redcoat Apparel" - https://steamcommunity.com/sharedfiles/filedetails/?id=2293464450

1.4/1.5 - Now contains the Redcoat Apparel mod, hopefully temporarily.

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Adds a hostile faction of Redcoats.

Requires Redcoat Apparel mod. [1.3 only; included in 1.4/1.5]

Pawn types - Foragers, Hunters, Soldiers, Royal Soldiers, Colonels

Weapons - Bolt-action rifles only without one or more of the following mods loaded first:

Primitive Weapons (Continued) (pistol, blunderbuss, musket)
https://steamcommunity.com/sharedfiles/filedetails/?id=2621940474

Martini-Henry Rifle (Continued) (rifle)
https://steamcommunity.com/sharedfiles/filedetails/?id=2609873403

Pirates! Gold (flintlock pistol, blunderbuss, sabre)
https://steamcommunity.com/sharedfiles/filedetails/?id=2599107582

Vanilla Weapons Expanded (musket, pistol)
https://steamcommunity.com/sharedfiles/filedetails/?id=1814383360

The Black Armoury - 1.3
https://steamcommunity.com/sharedfiles/filedetails/?id=2384135760
The Black Armoury (Continued) - 1.4
https://steamcommunity.com/sharedfiles/filedetails/?id=3122117511

Kit's Gunpowder Weapons (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=3413714419

Some may be slightly anachronistic, but hey - weapon variety.

Includes pawn/faction/settlement namer.

I am not an expert on redcoats; I just threw this together. All suggestions welcome.

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Redcoats

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