Path Avoid (Continued) 1.5
Deprecated
I am deprecating Path Avoid (Continued), as updating for 1.6 is costly and others have already created new mods to fill the same niche. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3530140490]Pathfinding Avoidance[/url] by llunak is my recommended replacement for Path Avoid.
Description
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns from pathing, it'll just make them take an alternate path...
Can be added to an existing save.
Development
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fmissionz3r0%2Frimworld-pathavoid]Github[/url][github.com]
History
[list]
[*] B16 - Vendan
[*] B17 - Vendan
[*] B18 - Kiame Vivacity
[*] 1.0 - Kiame Vivacity
[*] 1.1 - Kiame Vivacity
[*] 1.2 - Kiame Vivacity
[*] 1.3 - Kiame Vivacity
[*] 1.4 - Kiame Vivacity
[*] 1.5 - Missionz3r0
[/list]
Acknowledgements
Other Contributors
[list]
[*] NotFood - Thanks for helping fix a bug in Linux versions!
[*] mszabo-wikia - Optimizing per map cache avoidance
[/list]
Translations
[list]
[*] Chinese- FantasyMusic
[*] German - Ɲơɴɑɱɛ
[*] Portuguese (Brazillian) - Milterator
[*] Russian - Tuvka
[*] Spanish - 53N4
[/list]