[img]https://i.ibb.co/2PJjQ9K/About.png[/img]
A set of Iconian herald equipment designed to bring about their master's vengeance.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Inspired by Star Trek Online
[img]https://i.ibb.co/BPf0fSp/Content.png[/img]
[img]https://i.ibb.co/28MZkW1/Armor1.png[/img]
[img]https://i.ibb.co/LRT2Xpm/Armor1h.png[/img]
[img]https://i.ibb.co/55wMPy8/Armor2.png[/img]
[img]https://i.ibb.co/fxMBhXk/Armor2h.png[/img]
[img]https://i.ibb.co/L852QJx/Backpack.png[/img]
[img]https://i.ibb.co/WDw8kS5/Mace.png[/img]
[img]https://i.ibb.co/z5DBwHf/Spear.png[/img]
[img]https://i.ibb.co/C0Wmrdv/Staff.png[/img]
[img]https://i.ibb.co/fS9HBtQ/Staff2.png[/img]
[img]https://i.ibb.co/djvVBMM/Building.png[/img]
[img]https://i.ibb.co/SXqtTdz/mech1.png[/img]
[img]https://i.ibb.co/zR1MjbT/Mech1w.png[/img]
[img]https://i.ibb.co/pfcRyVC/mech2.png[/img]
[img]https://i.ibb.co/5svcnmJ/Mech2w.png[/img]
[img]https://i.ibb.co/zVP4L4f/mech3.png[/img]
[img]https://i.ibb.co/7KvY4t2/mech3w.png[/img]
[img]https://i.ibb.co/BZsdhRH/Mech4.png[/img]
[img]https://i.ibb.co/54GJnjB/Mech4w.png[/img]
[img]https://i.ibb.co/jH8FwpC/War1.png[/img]
[img]https://i.ibb.co/CPMzdST/War1-5.png[/img]
[img]https://i.ibb.co/mykqwvx/War2.png[/img]
[img]https://i.ibb.co/vjzxthd/CE.png[/img]
[img]https://i.ibb.co/b3yqwg0/Q-A.png[/img]
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 1. Does this mod support CE?
⠀⠀⠀⠀⠀⠀Yes, this mod has CE and Muzzle Flash patch built-in, and work with vanilla as well.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 2. Can the summon mech work without Biotech?
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ No, some of them are based on Biotech mechs.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀3. Why does it need VE framework?
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ The custom abilities are based on VE.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀4. The imgame texture are blurry.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Use Camera+ and Graphics Settings+,
[img]https://i.ibb.co/hMYRgMx/Credits.png[/img]
ItsHalno and mo for the weapons, Anthitei and DanDMan for mechs, A Rekt PP for armors, Bill Doors for CE ammo, krazy4games and ItsHalno for effect and projectile, BlackMarket420 and DetVisor for preview art, d3ndr0id101 for SFX, Maxim(telefonmast) and Taranchuk for C# code, Samael Gray for XML code and balance, VE team for VE framework.
⠀⠀⠀⠀⠀⠀⠀⠀ Arc Games and Cryptic Studio for Star Trek Online, CBS Paramount for Star Trek