Simulates the effects of Ideology specialist roles by attaching beneficial hediffs to elite raider types.
Bonuses are the same as being a shooting specialist, standing near a shooting specialist with their aura active, being a melee specialist, and having berserk trance active respectively.
Impacted pawn types:
Shooting Aura:
Tribal Hunter, Mercenary Gunner, Empire Grenadier
Shooting Specialist:
Tribal Heavy Archer, Ancient Soldier, Mercenary Sniper, Empire Janissary
Melee Specialist + Berserk Trance:
Tribal Berserker, Tribal Chief Melee, Mercenary Slasher, Empire Champion
Shooting Specialist + Shooting Aura:
Tribal Chief Ranged, Elite Mercenary, Pirate Boss, Empire Cataphract