[K4G] Empires of Old - The Alekeepers
[img]https://i.ibb.co/BNTLZ9B/Ideology.png[/img]
[img]https://i.ibb.co/y8zPF6q/Lore.png[/img]
Life is a beautiful thing. It is a gift from God himself, but all too often, man wastes it. He searches for wealth and fame, only to find that such things do not ease his pain. He gives himself up for his king, only to learn that he is a pawn in some wicked game. Civilization frequently leads good men and women astray, but God is forgiving. Our pasts are often full of sadness and sin, but we put these burdens aside in search of a better life. We celebrate good times as they come and endure whatever hardships we must until they do. God shines his blessed light down on us, granting us gifts of ale, liberty, peace, and happiness. We will stand up for our beliefs and live free until our fate comes. Whatever comes, we will meet it with strength as free men.
[img]https://i.ibb.co/Gx5XJ0M/Description.png[/img]
The Alekeepers is the seventh installation in my Empires of Old mod series. This series aims to expand upon RimWorld’s lore and introduce new alien civilizations to the game.
The monks believe that all life is a gift from God. It is a sin not to take advantage of it. While they lead simple lives, tending the fields of their quiet monasteries, it is all in preparation. Each night, they celebrate living another day free from the tyranny of civilization. As they feast, their brothers and sisters sit alongside them, enjoying the fruits of their labor. Sometimes they are joined by weary travelers who seek a better life. The monks are always welcoming of new members. Whatever regrets they may have in their past, they believe that the future is what they make of it.
[img]https://i.ibb.co/XJssBp6/Faction.png[/img]
The monks will never send raids. They will still defend themselves if attacked.
[img]https://i.ibb.co/0mLGTv3/Contents.png[/img]
- 1 new faction.
- 1 new culture.
- 1326 new monk names.
[img]https://i.ibb.co/VQ5LmX6/Compatibility.png[/img]
This mod is compatible with CE and VFE – Empire. The new factions will not make use of the new royalty mechanics, such as the Great Hierarchy.
Patched for:
- Vanilla Ideology Expanded – Memes and Structures.
- Alpha Memes
- Vanilla Base Generation Expanded
- Vanilla Backstories Expanded
By default, this faction will use a mix of industrial and medieval technology. This mod will make the faction fully medieval:
[img]https://i.ibb.co/LPKmbk2/Faction.png[/img]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3343163142][img]https://i.ibb.co/XZNmkcZ/Preview.png[/img][/url]
[img]https://i.ibb.co/5LcbbgS/Credits.png[/img]
Thank you to the RimWorld modding community for answering my stupid questions.
RimWorld is owned by Ludeon Studios.
This work is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-sa%2F4.0%2F]https://creativecommons.org/licenses/by-nc-sa/4.0/[/url]
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