Prosthetic Combat Framework (Continued)
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Update of Orenos mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1826357123]https://steamcommunity.com/sharedfiles/filedetails/?id=1826357123[/url]
based on the 1.3 update by noj [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2011169338]https://steamcommunity.com/sharedfiles/filedetails/?id=2011169338[/url]
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[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Femipa606%2FProstheticCombatFramework][img]https://img.litet.net/logos/Github.png[/img][/url][github.com]
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For now, this mod is not classified as abandoned until a better modder makes an overhaul code or a different version with more features. Maybe in the future, I'll update it if not abandoned. Check out the ported version of [url=http://steamcommunity.com/sharedfiles/filedetails/?id=2011169338]PCF from another modder[/url] as a replacement for now.
[b]Not Just Another Combat Prostheses Framework[/b]. An expansion of vanilla hediff verb system with advanced verb support and friendly modification via xml.
[img]https://i.ibb.co/Fb0cCYZ/Details.png[/img]
This framework allow modders to use ranged verb functionality from hediff and define custom melee attack with independent gizmo/command button. Allowing your pawn shoulder-mounted cannon to shoot while your pawn use their gun.
This can be done just via xml and you can also define your custom texture for button. [b]For now this framework is mainly used for my own mod.[/b]
[img]https://i.ibb.co/bB6RGn8/Load-Order.png[/img]
Put this framework on top of your modlist after core or higher on mod load order with another framework.
[img]https://i.ibb.co/Khjxc7y/Credits.png[/img]
Thanks to Andreas Pardeike for its Harmony. Used to alter vanilla code.
Thanks to roolo for its RunAndGun patch and the permission to use it.
Thanks to Broken Valkyrie for its job code and the permission to use it (used when on development).
Thanks to Marnador for preview image font.
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[list]
[*] See if the the error persists if you just have this mod and its requirements active.
[*] If not, try adding your other mods until it happens again.
[*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url]
[*] For best support, please use the Discord-channel for error-reporting.
[*] Do not report errors by making a discussion-thread, I get no notification of that.
[*] If you have the solution for a problem, please post it to the GitHub repository.
[*] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods
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[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3342968560][img]https://img.shields.io/github/v/release/emipa606/ProstheticCombatFramework?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: mechanized