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[Og] Holo-Defence

Description: Tired of repairing (and rebuilding) your turrets after every combat? Use the never-damaged holographic turrets and barricades instead! This mod add two buildings. [list] [*] One is a holo-turret base, which can spawn a holo-turrent on it when powered. Need advanced fabrication tech and turret tech. Cost 30 steel, 10 plasteel and 1 advanced component to build. [*] Another is a holo-barricades base, which can spawn a holo-barricades on it when powered. Need advanced fabrication tech. Cost 10 steel, 5 plasteel and 1 component to build. [/list] The Holograms can heal itself. when damaged, the base will respawn them after 1 min of cooldown time (time remain will be shown in inspect tab like shield pack did). You can see the image above for more information. Compatibility: No known issue. I'll appreciate it if someone can make a CE patch. CE Compatible. Performance: Almost the same as vanilla. For modders: You can create your own holo buildings when use this mod as pre-request. Simply add : <li Class="Og_HoloDefence.CompProperties_OgHoloBase"> <HoloDef>holodef, like: OgHoloBarricade</HoloDef> <RechargeTick>respawn cooldown time, example: 3600</RechargeTick> <EnergyRecover>heal hitpoint per tickrare, example: 20</EnergyRecover> </li> in comps of holo base and add: <li Class="Og_HoloDefence.CompProperties_OgHoloTop"> </li> in comps of holograph. Make sure holograph's "isEdifice" is false!