Description:
Tired of repairing (and rebuilding) your turrets after every combat? Use the never-damaged holographic turrets and barricades instead!
This mod add two buildings.
[list]
[*] One is a holo-turret base, which can spawn a holo-turrent on it when powered. Need advanced fabrication tech and turret tech. Cost 30 steel, 10 plasteel and 1 advanced component to build.
[*] Another is a holo-barricades base, which can spawn a holo-barricades on it when powered. Need advanced fabrication tech. Cost 10 steel, 5 plasteel and 1 component to build.
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The Holograms can heal itself. when damaged, the base will respawn them after 1 min of cooldown time (time remain will be shown in inspect tab like shield pack did).
You can see the image above for more information.
Compatibility:
No known issue.
I'll appreciate it if someone can make a CE patch.
CE Compatible.
Performance:
Almost the same as vanilla.
For modders:
You can create your own holo buildings when use this mod as pre-request.
Simply add :
<li Class="Og_HoloDefence.CompProperties_OgHoloBase">
<HoloDef>holodef, like: OgHoloBarricade</HoloDef>
<RechargeTick>respawn cooldown time, example: 3600</RechargeTick>
<EnergyRecover>heal hitpoint per tickrare, example: 20</EnergyRecover>
</li>
in comps of holo base and add:
<li Class="Og_HoloDefence.CompProperties_OgHoloTop">
</li>
in comps of holograph.
Make sure holograph's "isEdifice" is false!