Simply Equipment for Anomaly
add some equipments for anomaly, all need anomaly research to unlock
weapons
Noctis Hand Scythe: high attack speed, void terror, BioferriteIgnition to unlock
Suffering Staff: unnatural healing, higher DPS, psychic buff, BioferriteIgnition to unlock
Returnee rifle: advanced gun, revenant invisibility. BioferriteIgnition and RevenantInvisibility to unlock
the Pyramid: charge gun, delayed explosion, BioferriteIgnition and AdvancedFabrication to unlock
Devourer grenade launcher: rocket bullet explosion, very high aiming delay and very far range, eating corpe for faster aiming, BioferriteIgnition to unlock
apparels
Nocere Pelisse: shell, flakjack, fleshmelter, InsanityWeaponry and FlakArmor to unlock
Flesh Washer: overhead, slave, cheap, MutationWeaponry to unlock
utilities
Blood Bozu: more incomingdamage to increase melee damage, lower psychic buff, BloodRain to unlock
Mysterious Skull: disposable rapidregeneration, DeathRefusal to unlock
Cimera Bugle: passive area rush buff, JuggernautSerum to unlock
Metalterror exoskeleton: low buff and flak, ability to make wearer shock for days, deploy a powerful friendly entity, recyclable, MetalbloodSerum and Machining to unloc
language
english, chinese
compatibility
The issue with the equipment interface display error caused by missing body parts has been fixed.
need more test but ok i think
if you encounter any bugs or have suggestions, please feel free to share them in the comments. thanks for your support