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Simply Equipment for Anomaly

add some equipments for anomaly, all need anomaly research to unlock weapons Noctis Hand Scythe: high attack speed, void terror, BioferriteIgnition to unlock Suffering Staff: unnatural healing, higher DPS, psychic buff, BioferriteIgnition to unlock Returnee rifle: advanced gun, revenant invisibility. BioferriteIgnition and RevenantInvisibility to unlock the Pyramid: charge gun, delayed explosion, BioferriteIgnition and AdvancedFabrication to unlock Devourer grenade launcher: rocket bullet explosion, very high aiming delay and very far range, eating corpe for faster aiming, BioferriteIgnition to unlock apparels Nocere Pelisse: shell, flakjack, fleshmelter, InsanityWeaponry and FlakArmor to unlock Flesh Washer: overhead, slave, cheap, MutationWeaponry to unlock utilities Blood Bozu: more incomingdamage to increase melee damage, lower psychic buff, BloodRain to unlock Mysterious Skull: disposable rapidregeneration, DeathRefusal to unlock Cimera Bugle: passive area rush buff, JuggernautSerum to unlock Metalterror exoskeleton: low buff and flak, ability to make wearer shock for days, deploy a powerful friendly entity, recyclable, MetalbloodSerum and Machining to unloc language english, chinese compatibility The issue with the equipment interface display error caused by missing body parts has been fixed. need more test but ok i think if you encounter any bugs or have suggestions, please feel free to share them in the comments. thanks for your support