Never Set Up a Colonist Twice.
Pawn Presets lets you save configurations as a reusable preset: schedules, work priorities, outfits, food restrictions, drug policies, and reading policies. Apply them to any pawn in any colony with a single click. Create bundles to apply multiple presets at once, or even set up auto-apply rules so new colonists configure themselves.
The highly awaited sequel to my Schedule Presets mod! Never again be plagued with micromanaging.
[b]If you feel Pawn Presets adds true value to your game, consider supporting development:[/b]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbuymeacoffee.com%2FRockPaperRemote][img]https://i.imgur.com/RXpEiPw.png[/img][/url][buymeacoffee.com]
[b]Can't or don't want to donate? No problem! A rating and a favorite helps me out just as much![/b]
Features
Six (Current) Preset Types
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[*] [b]Schedule:[/b] Hour-by-hour time assignments with visual preview strips
[*] [b]Work:[/b] Work priorities for every work type with color-coded preview
[*] [b]Apparel:[/b] Outfit policies and filters
[*] [b]Food:[/b] Food restriction policies
[*] [b]Drug:[/b] Drug policies
[*] [b]Reading:[/b] Reading policies
Preset types are easily addable for future updates, so if you want something added, don't hesitate to tell me what kind of preset you'd like!
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Bundles
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[*] Combine multiple presets into a single bundle (e.g., "Combat Colonist," "Night Owl Crafter")
[*] Apply an entire role setup to a pawn in one click
[*] Dedicated Bundles tab alongside the vanilla tabs for quick access
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Auto-Apply System
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[*] Automatically apply bundles when new colonists join via recruitment, wanderer events, quest rewards, or new game start
[*] Simple mode: toggle auto-apply on any bundle
[*] Advanced mode: conditional rules with priority ordering. First matching rule wins
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Conditional Auto-Apply Rules
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[*] [b]Skills:[/b] Skill level thresholds (e.g., Shooting ≥ 10)
[*] [b]Passions:[/b] Minor or Major passion in any skill
[*] [b]Traits:[/b] Match specific traits (e.g., Industrious, Tough, Brawler)
[*] [b]Gender:[/b] Filter by gender
[*] [b]Age:[/b] Minimum and/or maximum age range
[*] [b]Health:[/b] Match specific hediffs/health conditions
[*] [b]Always:[/b] Fallback/default rule for unmatched pawns
[*] Combine multiple conditions per rule (all must match)
[*] Drag to reorder; evaluated top to bottom, first match wins
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Built-In Templates
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[*] Ships with ready-to-use starter presets: Standard and Night Owl schedules, role-based work priorities (Doctor, Researcher, Melee, Hunter, Crafter, Grower), Meals Only food restriction, No Drugs and Social Drugs policies
[*] Matching bundles and auto-apply rules included out of the box
[*] Restore defaults anytime from mod settings
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Global Library
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[*] Presets are stored globally; create once, use in every save
[*] [b]Tags:[/b] Categorize presets and bundles with custom tags
[*] [b]Tag filtering:[/b] Filter any list by tag
[*] [b]Favorites:[/b] Star presets and bundles to pin them to the top of every list
[*] [b]Search:[/b] Filter by name in every list view
[*] [b]Descriptions:[/b] Add notes to any preset or bundle
[*] Duplicate, rename, and edit presets and bundles in place
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User Interface
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[*] Save/Apply buttons integrated directly into the Schedule, Work, and Assign tabs
[*] [b]Visual previews:[/b] Schedule hour strips, color-coded work priority boxes, apparel policy summaries right in the picker
[*] [b]Pawn portrait grid[/b] for quick multi-pawn selection with search filtering
[*] Tabbed library management dialog for bulk operations
[*] Window position memory across sessions
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Mod support and Missing Mod Handling
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[*] Automatically recognizes most mods!
[*] Presets survive mod list changes; missing defs are tracked and warned about, not silently lost
[*] Mod source info preserved so you know which mod a missing item came from
[*] Apply what's available, skip what's missing, report the difference
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Configurable
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[*] Show/hide Save and Apply buttons independently per tab
[*] Hide vanilla "Manage policies" buttons if you prefer the preset workflow
[*] Use icon or text label for the Bundles tab
[*] Pause game when preset dialogs open (on by default)
[*] Reset window positions from settings
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AI Disclosure
The code for this mod was generated with the help of AI tools, guided by my design and review. That said, I maintain the mod and handle feature direction, as well as do continual testing to make sure there are no issues.
My Other Mods
[b]Legends Ledger:[/b]
[url=https://steamcommunity.com/workshop/filedetails/?id=3642805704][img]https://i.imgur.com/tXMo9gU.png[/img][/url]
Other Stuff:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcolonycommandcenter.com][img]https://i.imgur.com/b5WDJpS.png[/img][/url][colonycommandcenter.com]