This mod is a remake.
Older versions can be found [url=http://steamcommunity.com/sharedfiles/filedetails/?id=2869896468] here [/url] .
There is also an [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3349763308] enhancement patch [/url] that brings the balance to parity with the previous version.
EDF deploy!
This mod adds EDF to the Rimworld world.
RDF for Rimworld Defense Force? EDF is surely cooler.
Lots of weapons, some armor, workbenches, new recipes, defense turrets, battle robots, cruise missiles, and various other items will be added. Use them to protect your colony from invaders!
The performance of the weapons should be much milder than before the remake, although balance has not been taken into account.
To produce a higher level item, you will need to complete a large number of researches and several tech prints.
Tech prints can be purchased from EDF or we can analyze and produce them ourselves!
Faction
EDF.
This is a faction of armed soldiers only. Why they are on a frontier planet is left to your imagination. They are trying to maintain peace on the planet, but they seem to be troubled by the presence of crude factions and space tribes.
If you can form an alliance with them, they will be your reassuring allies.
Ex. They are now equipped with more than just assault rifles. They will smash buildings along with the enemy with their objective rifles and rocket launchers.
Be careful not to get caught in the middle.
Elite soldiers equipped with laser rifles, air raiders with installed shield devices (shields are required royalty), and combat robots with large firearms are the key to your strength.
Ravager.
These are the remnants of the invaders that EDF once fought. They attack with many battle robots that have a unique appearance. They are a very powerful enemy, but if we borrow EDF's strength or prepare our own battle robots, we should be able to defeat them.
However, there are rumors of the existence of a mobile fortress that could serve as a front for even these robots...
Languages
[list]
[*] English (machine translation)
[*] Japanese
[/list]
Recommended DLC
[list]
[*] Royalty
In addition to being required for jump packs to function properly, they will also be able to use installed shields.
Along with this, certain pawns of the EDF faction will be equipped with an installation shield.
[*] Biotech
Air Raider equipment will be useful for mechanoid control, and EDF combat robots can be added to the team.
[*] Odyssey
New passenger shuttles will be added, along with equipment to facilitate activities in orbit.
[/list]
To do
[list]
[*] Addition of wing divers
[*] Addition of EDF2 elements
[*] Additional tanks and aircraft with VF
[/list]
Q&A
Q.They have rocket launchers!
A.EDF is not afraid of destroying structures as it is the earth and not buildings that EDF protects. Please be careful not to get caught in the blast. If you face them as an enemy, they will shoot even more mercilessly.
Q.I think some weapons are more powerful than they are worth!
A.Some assault rifles, sniper rifles and laser rifles have additional damage. For example, the Minion Buster does additional explosive damage, the Lysander does additional striking damage, and the Blazer does additional anti-matter damage.
Q.Isn't the damage from the genocide cannon wrong?
A.The damage of the genocide cannon in the original EDF work was 1 million, so this is a tribute to that. Think of it as a kind of easter egg. Be careful not to misfire.
Q.CE Plz!
A.Unfortunately I didn't understand the CE specs myself, I think CE itself is a very fun mod, so if someone comes up with a patch for it, I'd welcome it.