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More Meds

Are you tired of being powerless to help your pawns from dying? Do you want make a colony which rivals big pharma? Want to make post-raid recovery faster? if you said yes to one or more of these questions, than this is the mod for you! Adding 9 drugs spanning from tribal to spacer, you'll be sure to have the right item for the problem at hand. This mod intents to add ways to fix the lack of options a player has in terms of doctoring. For example, if a pawn gets sick, there's nothing the player can meaningfully do to help them beat the infection if you have a bad doctor. Now, that pawn has a fighting chance if you give them one of the immune system enhancing drugs. Additionally, the mod is intended to remain balanced by having a high material cost for the drugs relative to their bonuses, as well as a variety of tradeoffs to ensure that running them full time isn't as a viable option