[AP] Skeletons, Skeletons, Skeletons! (Continued)
Original mod by Sovereign, Fairy, Alexis Popcorn
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2967832003]https://steamcommunity.com/sharedfiles/filedetails/?id=2967832003[/url]
If the original author requests it, I will remove this update.
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Please see original mod page for more detail.
Skeletons spawn as slaves (Ideology only, default true, mod option, without Ideology they spawn as colonists automatically)
Skeletons unaffected by hypothermia (default true, mod option)
Skeletons cannot learn (default true, mod option)
Generated skeletons skills capped at 5 (default true, mod option)
Skeletons can wear apparel (default true, mod option)
Should now be compatible with [FSF] Complex Jobs
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Original mod notes (1.4):
Skeletons, Skeletons, Skeletons! (SSS for short) is a mod that introduces a new race of skeletons! What differentiates it from other skeleton race mods is their traits and unique way of obtaining them, as well as other features! These skele-dudes are dead, very dead, they lack any organs, feelings, motivations, they are mostly only useful for dumb work and easy-to-get-and-handle soldiers.