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Less Explosive Tantrums

[b][i]STEVE STOP PUNCHING THE ANTIGRAIN WARHEADS AGAIN BECAUSE RAIDERS TOOK YOUR TABLE I SWEAR TO RANDY I WIL-[/i][/b] Stop colonists from punching explosives for stupid reasons! This mod prevents colonists from targeting explosive things during tantrum mental breaks like chemfuel or explosive mortar shells. You can also stop them from targeting valuables in mod settings if you'd like! What does this mod do? Less Explosive Tantrums prevents colonists from targeting explosives as they search for valid targets to attack during a tantrum mental break. Additionally, you can visit the mod settings and set a maximum market value for things tantrums can target (off by default). Obviously this changes the balance of tantrum mental breaks to be less likely to end your entire run if you're unlucky, so decide your own balance here if you choose to use this mod or not, I guess. Your run, your choice. Compatibility [list] [*] Safe to add to save games. It's never safe to remove a mod from a save, but removing this mod should not cause significant issues. [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]Harmony[/url] is a required dependency. Zetrith's [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2934420800]Prepatcher[/url] can also fulfill this requirement instead. [*] This mod uses a single postfix on the TantrumMentalStateUtility.CanSmash method, stopping anything with an explosive comp attached from being targeted. I doubt you'll run into any mod conflicts. [*] Yes, it works with Combat Extended. [/list] Thanks Thanks to #mod-development in the Rimworld discord for answering occasional, stupid questions of mine. Rimworld is owned by Ludeon Studios. RimworldFont used in the mod icon and preview image was created by Marnador.

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Логотип мода

Harmony

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