[JACKLE] Easy Copper
Overview
Transform your colony's infrastructure with copper, a versatile metal that bridges the gap between basic and precious materials. This mod introduces copper as a practical alternative to steel, featuring unique aesthetic properties and specialized applications.
Features
Copper Resources
Compacted Copper Veins
Distinctive teal-colored ore deposits
Yields 8-30 copper per chunk (up to 40 per vein)
More abundant than gold/silver, less common than steel
Found in mountainous regions and shallow deposits
Material Properties
Appearance
Natural reddish-orange hue
Beauty rating: 1.5 (50% more attractive than steel)
Economic Value
Market value: 1.8 silver per unit
Mass: 0.007 kg per unit
Construction
Heat Resistance: 0.4 | Flammability: 0.4
Excellent electrical conductivity
Power Systems
Copper Batteries
Cost: 250 copper
Reduced power storage efficiency, weak durability
Copper-colored design
Copper Conduits
Basic Copper Conduit
Cost: 1 copper per tile
Standard power transmission
Blends visually with vanilla conduits
Concealed Copper Conduit
Cost: 2 copper per tile
Hidden installation for aesthetic appeal
Ideal for indoor or living spaces
Waterproof Copper Conduit
Cost: 5 copper per tile
Enhanced durability for wet environments
Combat Properties
Armor Characteristics
Blunt Protection: 0.35 (78% of steel’s effectiveness)
Sharp Protection: 0.68 (balanced between steel and softer metals)
Heat Resistance: 0.4 (suitable for standard combat)
Weapon Properties
Sharp Damage: 0.8× multiplier
Blunt Damage: 0.95× multiplier
Ideal for economical weapon production
Building Options
Flooring
Copper Metal Tiles: Stylish industrial look
Copper Sterile Tiles: Cost-effective for medical areas
Oxidized (Teal) Tiles: Unique aesthetic appeal
Construction
Fully compatible with vanilla building systems
Specialized copper-based structures and decorative elements
Integration
Seamless integration with vanilla RimWorld
Compatible with most major mods
Balanced for both early and late-game play
Balancing
Copper fills the niche between basic and precious metals:
Availability: More accessible than silver/gold
Versatility: Electric and combat function.
Aesthetics: Unique, with a developing patina
Cost-to-Benefit: Efficient balance of value and usability
"Strike the Earth!" - Harness the power of copper to build your colony's future.