Emergency Heal (He's not dead, Jim) (Continued)
[img]https://img.litet.net/logos/Info.png[/img]
Update of tremeloes mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1297736286
[img]https://img.litet.net/logos/Notice.png[/img]
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[td][url=https://discord.gg/h5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][/td]
[td][url=https://github.com/emipa606/EmergencyHeal][img]https://img.litet.net/logos/Github.png[/img][/url][/td]
[/tr]
[tr]
[td][img]https://img.litet.net/logos/SafeToAdd.png[/img][/td]
[td][img]https://img.litet.net/logos/RemoveMayWork.png[/img][/td]
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[/table]
[img]https://img.litet.net/logos/OriginalDescription.png[/img]
Your friend is dying. What do you want? Medicine? NO, you want a MIRACLE!
This mod add a miracle! A build that can be actived to improve temporally treatments.
[h1]General[/h1]
• The "Medical NanoBots Popper" is a item that can be manually triggered by colonists.
• When actived, this improves the treatment of nearby beds (include sleeping spots).
• BE CAREFUL! It's have a very limited lifespan.
• There's a quest reward version of this item. Don't expire but has less buffs.
[h1]Stats[/h1]
• Improves the immunity gain speed (400%)
• Improves the medical tend (75%)
• Surgeries always successful (100%)
• Expires in [b]6 hours[/b] after triggered
[h1]Costs[/h1]
• 125 silver
• 5 component
• 2 glitterworld medicine
• 2000w (power)
• "Microelectronics Basics" researched
[h1]Compatibilities[/h1]
• Compatible with other mods (include new beds) and existent saves.
• If you're using other mod that add facilities to beds, put Emergency Heal BELOW him.
• "[i]Notify_NewLink was called but...[/i]" appears rarely in debug log. Don't panic, it's not a error.
[h1]Changelog[/h1]
• [b]Small changes[/b] 02/18
[b]---[/b] [i]Performance improvements and little changes in graphics[/i]
• [b]Big changes[/b] 02/16
[b]---[/b] [i]Better textures/effects and a quest reward version; Big nerf on buffs and increased cost[/i]
[b]---[/b] [i]Now the facility link emerge from nanobots around the building (not from building)[/i]
[b]---[/b] [i]Add a power requirement: 2000w to spawn nanobots[/i]
[b]---[/b] [i]One bed can't receive buff of more than 1 popper at same time (except normal+reward)[/i]
[img]https://img.litet.net/logos/ReportingIssues.png[/img]
[list]
[*] See if the the error persists if you just have this mod and its requirements active.
[*] If not, try adding your other mods until it happens again.
[*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url]
[*] For best support, please use the Discord-channel for error-reporting.
[*] Do not report errors by making a discussion-thread, I get no notification of that.
[*] If you have the solution for a problem, please post it to the GitHub repository.
[*] Use [url=https://github.com/RimSort/RimSort/releases/latest]RimSort[/url] to sort your mods
[/list]
[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2390002900][img]https://img.shields.io/github/v/release/emipa606/EmergencyHeal?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: miracle, treatment