Enhanced re-up :) Sorry, i had to do this so wolf doesnt need bothering for updates.
This is save-game compatible with the old version.
Honestly i just wanted to update but it wouldnt let me.
-CJ
For all your scrapyard mad scientist or tech ruin tribal needs, inspired by oldschool sci fi and postapocalyptic media.
also meant as an alternative path to electricity.
This mod offers:
Clunky weapons- cable bow, mechanoid powersaw, mutilator chainblade, wireking staff,
wireking sword, cracker mp, grinder mg with chainsaw bayonet, double barreled mg, singleshot ballistic harpoon.
Equipment- repurposed machine plate armor, cable armor, heavy exoskeleton, visio glasses.
Turret- Tarantula basic mingun turret, high fire rate, low damage
Heavy makeshift bionics- 2 tiers of bodyparts, "cheap and bad" or sturdy weaponized semi-bionics. Eye prosthetics, hearts and spines have a visual overlay texture.
Smack drug- extremely addictive, hallucinogenic, inhalable combat booster, made from toxic waste and uranium. I heard it tastes like burnt plastic with tuna undertones.
What could go wrong? Nothing much despite organ failure, oh and it destroys your eyes if you stop taking it. Basically junkyard luciferum.
3 Tiers of reanimated cyborg mechanoids, all made from recycled materials.
Parts of dead mechanoids, old machinery, and corpses of course.
A rare xenotype of dangerous and unstable enhanced soldiers- CJ Psychos for anyone that remembers.
These battlescarred and traumatized people love drugs, social fights and causing mayhem in general. I admit i heavily nerfed them now.
Disassemble/smash mechanoid now yields a variety of additional resources: ancient mechanoid cables, servos, powercells, armorplates and computer units.
Those parts are craftable too, and required for buildings, weapons, bionics, cyborgs and equipment.
Null cell reactor- theoretically infinite, but its weak and causes pollution. And it explodes from damage.
Makeshift Cable- the cables ripped out of mechanoids work well for your base, too.
And they look cool.
Null cell cooler- An alternative room-freezer, big and clunky.
Preserved corpse- to be converted into cyborgs.
Does not require freezing. Not edible.
XML: Three-Legged Wolf(the mod itself), CrackaJack(updates, balance, additions)
Art: CrackaJack
Currently, my friend thumbstick and i are working on a new mod:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FThumbOnAStick%2FRimworldTerminator]https://github.com/ThumbOnAStick/RimworldTerminator[/url]