Selective Facial Animation
Controls whether Facial Animation is showing or not with traits.
This mod adds 2 extra traits:
1. Facially Animated
2. Facially Rigid
The traits are used only for controlling facial animation and do not affect gameplay.
Traits are set to not appear on random pawn generations. Please use editors like [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848]Character Editor[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=735106432]Prepare Carefully[/url], or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3219801790]Pawn Editor[/url] to place them into your pawns. You can also modify the xml value if you want them to appear on generations.
This Mod's settings has 4 modes:
1. Disable FA except for pawns with Facially Animated trait (this is the default)
2. Enable FA except for pawns with Facially Rigid trait
3. Disable FA (this will override FA settings)
4. Use FA settings. Basically turning off this mod and using FA as usual.
Should be compatible with any mod based on Nal's Facial Animation.
Known interactions:
1. May override "Disable Facial Animation" gene from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2925432336]Big and Small - Framework[/url]
Credits:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]Harmony[/url] by Brrainz for patching magic
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1635901197][NL] Facial Animation[/url] by Nals for obvious reason
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2925432336]Big and Small - Framework[/url] by RedMattis for inspiration