[img]https://i.imgur.com/I50024a.png[/img]
New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs.
[img]https://i.imgur.com/HBsANaM.png[/img]
Medicine Tiers:
[u]Early Medieval[/u] - Slightly better than herbal medicine.
[img]https://i.imgur.com/54JodWS.png[/img]
[u]Late Medieval[/u] - Slightly worse than industrial medicine from vanilla.
[img]https://i.imgur.com/Md3TB0j.png[/img]
[u]Paresian[/u] - Slightly better than industrial medicine from vanilla, a kind of Glitterworld stand-in for medieval playthroughs.
[img]https://i.imgur.com/E1UKfX6.png[/img]
[img]https://i.imgur.com/NZRvPNF.png[/img]
Each medicine is locked behind a research project, and each individual medicine is somewhat expensive to make. I prefer things to be too expensive rather than too cheap for balancing purposes.
[img]https://i.imgur.com/mbObdqE.png[/img]
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