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Real Ruins

[i]"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place."[/i] Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld player! Server support This mod requires a remote server to store and distribute ruins blueprints, and this server has traffic and storage fees. It's not a huge amount of money per month, but yearly bill is somewhat big and I don't have that much spare money to support it. So any help is appreciated here. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fmrteterew]https://www.patreon.com/mrteterew[/url] And remember, $5/month for a month is better than $1/month for a year: in the latter case you more supporting patreon than me. Description This mod adds ruins on your map. Ruins of real bases of other players. It also includes two events about exploring the whole abandoned bases created by real people. You will probably want to know how many planetary maps are available for your seed, and which seed/coverage/size to pick to maximize maps count, you can check this in "distribution" section of [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwoolstrand.art%2Fview]https://woolstrand.art/view[/url] Dev log Some notes about ongoing development: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwoolstrand.art%2Fblog%2F]https://woolstrand.art/blog/[/url] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fmrteterew%2Fposts]https://www.patreon.com/mrteterew/posts[/url] I can't reform caravan! Please read FAQ: [url=https://steamcommunity.com/workshop/filedetails/discussion/1552146295/1744478429683591049/]https://steamcommunity.com/workshop/filedetails/discussion/1552146295/1744478429683591049/[/url] Extended description This mod generates ruins on your map. Ruins of real bases of other players. This mod periodically uploads each user's base snapshot to the server, and when one enters a new map, this database provides pieces of those stored bases as templates for abandoned ruins. Perhaps you'll find just empty dirty shelter with badly damaged wooden bed and a pair of chairs. Perhaps you'll be lucky enough to find someone's silver vault before scavengers from the nearest settlement arrive. Also this mod provides two events: [b]Caravan found ruins[/b] happens while travelling. You can stop and investigate small ruins complex. It usually does not have any really valuable, but it worth checking anyway. It can contain hostile people or aimals though. [b]Pristine ruins found[/b]: a large abandoned base was discovered nearby. All local settlements sending troops there to loot, and you can also participate in this massacre. Stakes are high, but reward is even higher. Useful links Frequently Asked Questions: [url=https://steamcommunity.com/workshop/filedetails/discussion/1552146295/1744478429683591049/]https://steamcommunity.com/workshop/filedetails/discussion/1552146295/1744478429683591049/[/url] Change log: [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/1552146295]https://steamcommunity.com/sharedfiles/filedetails/changelog/1552146295[/url] Ludeon Forums thread: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D46520.0]https://ludeon.com/forums/index.php?topic=46520.0[/url] GitHub: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fdieworld%2FRealRuins]https://github.com/dieworld/RealRuins[/url] Compatibility This mod can be added anytime, it won't break your saves and will take effect when you enter into a new map, either starting a new game or with a caravan. However, you probably won't be able to remove it freely if you have active maps generated with this mod.