About
Ever feel that your colonists don't quite react appropriately to losing limbs or getting them replaced with prosthetics? With this mod, they will! Your pawns will now experience a sense of loss and sadness when they lose fingers, toes, arms, or legs. Conversely, they will also feel a sense of relief and happiness when those lost parts are replaced or upgraded with prosthetics.

Key Features:
Emotional Depth:
Limb Loss Debuffs: Your pawns will receive mood debuffs when they lose fingers, toes, arms, or legs, reflecting their sense of loss and sadness.
Prosthetic Joy:
Mood Buffs for Prosthetics: When pawns receive prosthetics to replace lost limbs, they will gain mood buffs, reflecting their relief and happiness at regaining functionality.
Severity Based Reactions:
Varying Debuff Severity: The severity of the mood debuffs varies depending on whether they still have an arm or leg left.
Immersive Experience:
Detailed Reactions: Pawns will express detailed emotional responses when they lose or replace limbs, enhancing the immersive experience.
Colony Dynamics:
Universal Reactions: Both colonists and strangers will respond to limb loss and prosthetic replacements, making interactions more dynamic.
Details:
Event
Mood Effect
Duration
Lost a Finger or Toe:
-3 / -6 for multiple
5 days
Lost an Arm:
-15 / -30 for both
10 days
Lost a Leg:
-15 / -30 for both
10 days
Received Prosthetic Finger or Toe:
+3 / +6 for multiple
5 days
Received Prosthetic Arm:
+5 / +10 for both
10 days
Received Prosthetic Leg:
+5 / +10 for both
10 days
Note:
In a future patch i plan to change the way it works slightly, where a pawn will start with the current implementation but after the mood expires they will have a permanent mood debuff which is of much less severity and can be fixed by replacing the lost limb.
This would also apply to pawns that have lost a limb a while ago which spawned without a limb.
It currently does not work how i want, still very basic.
Thanks to Kirren for the great idea!
MODS THAT ADD PROSTHETICS MAY NOT WORK WITH THIS ONE CORRECTLY YET
Your feedback is highly appreciated as I work towards refining and improving the mod.
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The Github[github.com]