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Home Sweet Home

About

Ever wish your colonists could feel the same relief and joy you do when friends or family return from a long trip? With this mod, they can! Your pawns will now feel a sense of relief and happiness after a reunion with the people at home! And if they were on their way for a while to that place you wanted to attack or trade with, they will be happy they finally reached it after such a long journey.

Key Features:

Home Sweet Home:

Returning Caravans: Your pawns will feel a sense of relief after returning home from a long journey, glad to be home sweet home.

The Longer the Better:

Great Relief: If their trip has taken longer than 8 days, they will be even more relieved having survived the wildlands of the rim.

Reaching Destinations:

Relief of Survival and Arrival: When your pawns reach your allies or finally get to the place you wanted to attack, they will be relieved they actually got there and didn't die because they wanted the mandatory nap right before starvation.

Social Dynamics:

Mixed Feelings: Pawns who have mixed feelings about returning caravan members will have neutral moodlets, while those who dislike all returning members will have negative moodlets.

Worried Colonists:

Long Absences: Colonists left at home will start to worry if caravans have been gone for more than 6 days, resulting in a negative moodlet. Psychopaths are unaffected by this worry.


Details:

Journey Duration

Mood Boost

Relation Checks

Journey lasted > 2 Days:

+8

Journey lasted > 8 Days:

+15

Journey lasted > 6 Days (Home Pawns, Negative Moodlet):

-10

Social Dynamics

Varies

Likes All: Positive moodlet, Likes Any: Neutral moodlet, Dislikes All: Negative moodlet


Your feedback is highly appreciated as I work towards refining and improving the mod.

For more detailed feedback, send me a DM on Discord: lylerlurden

If you like my stuff, consider Supporting![buymeacoffee.com]

The Github [github.com]

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Зависимости мода

Логотип мода

Harmony

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