Better Humanoid Mechanoid Enhance
This patch now only buffs the mechanoid swordmaiden. It’s a fan-made mod, so i decided to remain the original mod description, but here’s what the new effects do in-game:
1. Swordmaiden’s weapon has a 70% chance to guarantee a hit, and it can randomly apply EMP, stun, or ignite effects. However, its damage and speed are a bit weaker.
2. Swordmaiden is immune to damage over 100 points. When hit with heavy damage, she will teleport to the target and delivers a guaranteed head damage (Explosive damage, and in most cases, it is fatal), becoming immune to all damage for the next 5 seconds. Teleportion can be turned off.
3. Damage will increase Swordmaiden’s stats gruadually. It’s immune to EMPs, stuns, and constantly heals negative conditions. After taking enough hits, the stat boosts get pretty insane.
4. She will heals herself completely under certain amount of injuries.
5. She has a 50% chance to block damage coming from a 60-degree angle in front of her.
The mod’s main goal is to boost the Swordmaiden’s damage and survivability in tough environments. In a vanilla-like game, she gets a some buff to defense and dueling skills.
She adapts to the challenge—weak against weak foes, strong against tough ones. That said, she’s still pretty easy to take down most of the time.
Future Plans:
balance;
visuals;
Buffs for the Centiplus.