[ko-fi.com]
This mod allows you (in the mod settings) to set the base level of all skills when a pawn is generated. Backstories and traits that add skill levels still apply. This way you can, for example, make all pawns spawn with at least level 4 or 5 in Construction.
Extra features
- Per age gap: you can make certain age gaps (like between 10 and 20 years old) have increased skill levels.
- Pawnkinds: you can prevent certain pawnkinds from being affected by this mod, useful for tougher enemies in raids and keep balance.
Shouldn't cause any incompatibility issues.
Q: I found a bug/error!
A: Please provide either a "Player.log" or a Hugslib log and a detailed explanation of what happened before posting any errors.
Q: I have a suggestion!
A: Leave it in the comment section, make a thread, or join the Discord server and post it there!
Fairy for commissioning this mod!
