More and Better Deep Drill
Add 3 types of DeepDrill into the game.
Ranged deep drill: mine all the resources on the map.
Large deep drill: bigger version of ranged deep drill, allowing up to 12 colonists/mechdroids (disabled in config by default) to operate at meantime.
Archotech deep drill: can drill specified resources from the void, without restrict of map.
Support all drillable thing from mods. If mod list changed, you should rebuild the ore dictionary in config.
[img]https://raw.githubusercontent.com/DarthCY-K/ImageHost/refs/heads/main/Rimworld/Misc/MoreBetterDeepDrill/EN/MBDD_Config.png[/img]
Support Ore Types
Ore can be scanned by the Scanner (such as Iron);
Ore has building form, can be produced by mining work type (such as ComponentIndustrial).
Support Worker Types
Human or aliens can mine;
Mech when "Biotech" DLC enabled (disabled by default, can be enabled in mod config);
Insectoid in "Vanilla Factions Expanded - Insectoids 2";
"SAL Mining Station" from "Project RimFactory Revived".
Mod Incompatible
PerformanceFish Mod:Turn off the option "ClosestThingReachable" in "GenClosestPatches".
Sponsor: Bee🐝My🐝Honey💛
Programmer: DarthCY