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Hide Raid Strategy

This mod prevents the game from giving away details about how a raid will proceed, such as whether raiders will breach walls, attack immediately or avoid traps. Description [i]Hey! We will attack you by breaching your walls, okay? Also, we know where your traps are![/i] While it makes some sense to announce raid mechanics to a non-experienced player, this is a poor choice for experienced ones. It does not make much sense logically to know in advance, and it makes raids less thrilling, as a skilled player can automatically respond with the appropriate routine. But what if raiders did not announce what their intent was? Will they attack immediately or will they take time to prepare? Will they breach the walls or use mortars? Will they attack at all? Obvious information, such as arriving by drop pods, is still included. Raid-like events from mods may be masked as normal raids (configurable, enabled by default). Supported mods [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3340459422][SR]Raid Extension (fork)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3423264477][SR]Factional War (fork)[/url] [/list] Other mods may possibly work out of the box, otherwise they need to use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fllunak%2Frimworld-hideraidstrategy%2Fblob%2F215a0aa9903a7fcc2ea98c7a9e7b1538fa003689%2FSource%2FMod.cs%23L63]this[/url][github.com] to add support like [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fllunak%2Frimworld-RaidExtension%2Fcommit%2Fa2bbd7f9c4df4ab4c6814f05eed150fa765153a9]this[/url][github.com]. GitHub: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fllunak%2Frimworld-hideraidstrategy]https://github.com/llunak/rimworld-hideraidstrategy[/url]