Optimization: Leathers - C# Edition
Tired of tons of types of leathers ? solution is here
Optimisation examples :
Each animal has its own category no more leathers for each individual animal
Leather_Bird
Leather_Light
Leather_Plain
Leather_Lizard
Leather_Heavy
Leather_Human
Leather_Legend
Leather_Chittin
Leather_Scale
This is for Vanillla
Mods? Category set according to their size :
Leather_Light
Leather_Plain
Leather_Heavy
Leather_Legend
Faq:
-load order : should be loaded after all animal mods you have
-Is it compatible with X animal mod? yes it should work with all animal mods.
-Saw x leather not being optimised some will remain that way due to recipe requirements and ensure compatibility .
Conflicts :
-Simple chains Leather ( it changes leather production interfering )
-Medieval Overhaul ( erases all leather defs )
Older version : [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.mediafire.com%2Ffile%2F3gcxlrtbqyeqr2e%2FOptimizationLeathers-main_%2525283%252529.zip%2Ffile]https://www.mediafire.com/file/3gcxlrtbqyeqr2e/OptimizationLeathers-main_%25283%2529.zip/file[/url]
Credits Scorpio , Taranchuk , Argon ( Chittin Textures) Onyaxe (Scales texture)
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F7befJWr9xS][img]https://i.imgur.com/gh6C5m2.png[/img][/url][discord.gg]
[b] Like my ideas ? you can buy me a coffe :D [/b]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fscorpio86][img]https://i.imgur.com/7Tv3zpx.png[/img][/url][ko-fi.com]