Remove Traits
A simple mod that can remove colonists' traits.
More details
You can randomly remove one trait from colonist per surgery.
Since the surgery is kinda old and brutal, the surgeon requires both melee and medicine.
Require 3 medicines and 1 wood.
This mod is created for my medieval collection and some modding practices.
Still wondering why trait can be added from dev mode but can't remove it.
Language Support
English
Note
This mod is overpowered in some cases, use it with caution.