MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.

- Pawns automatically use MedPods to treat injuries, missing body parts and diseases
- Doctors/Wardens will rescue downed or transfer bedridden colonists/prisoners to MedPods
- MedPods ignore prosthetics and bionics
- MedPods only require electricity - no medicine or consumables required
- Five models available:
[list] - MedPod - Standard model
- MedPod Lux - Royalty DLC-only variant with faster operation but higher power consumption; stuffable
- VetPod - For pets and other small domesticated animals
- VetPod Large - For livestock and smaller animals
- VetPod Mega - For megafauna, livestock and smaller animals
[*] HD Quality textures for Camera+
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- Complete the Accelerated Cellular Regeneration research project
- Obtain an Isolinear Processor from Exotic Goods Traders (caravans and orbital) or Quest rewards
- Build a MedPod using one Isolinear Processor, steel, plasteel, industrial and advanced components

- Pawns prioritize MedPods over other medical bed types, by distance and type, before falling back to other beds
- Pawns will not use unpowered MedPods
- Pawns must have their medical care level set to Industrial-tech or Best quality medicines in order to use MedPods
- Healthy pawns can consume alcohol and drugs without immediately needing to use MedPods; however, injured pawns will get these drug effects removed during treatment
- Doctors will avoid feeding, tending or operating on patients currently using MedPods
- MedPods consume varying amounts of power in idle, diagnosis and treatment modes; ensure that you have an adequate power supply
- MedPods by design ignore Ideology memes and precepts like scarring and drug use; see the FAQ for details
- MedPods can be restricted to colonists, slaves or prisoners
- MedPods will heavily spike your colony wealth, and attract more raiders. You have been warned.

- English
- Brazilian Portuguese
- German
- Japanese
- Korean
- Latin American Spanish
- Russian
- Simplified Chinese
- Spanish
- Traditional Chinese
- Ukrainian
If you wish to translate this mod to your own language, please make a pull request on GitHub.

- Savegame compatible
- Works with most mods that add new prosthetics, implants or non-bad hediffs
- For users: Mod compatibility list[github.com]
- For modders: Modder's guide[github.com]


- none

https://github.com/sumghai/MedPod/wiki/FAQ

- LWM, Dubwise, PeteTimesSix, Jamaican Castle, Fluffy, Drowsy Corgi, Madara Uchida, dninemfive, Garthor, Wiri, Brrainz, Bradson - assistance with Harmony patches and other code snippets
- MerGatto - minor fixes and optimizations
- Vectorial1024 - Elite Bionics Framework compatibility
- Proxyer - Japanese translation
- jackfrost - Korean translation
- GunnedMan - Russian translation
- Vulnoxx - German translation
- Zerstrick & PlayRapture - Spanish and Latin American Spanish translations


This mod is licensed under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)[www.creativecommons.org], which in layman's terms means:
- You are permitted to use, copy, redistribute my work as-is
- You may remix your own derivatives (new or alternative textures, defs, plugin code), and release them under your own name
- You must credit sumghai (author) when publishing your derivatives in the download and forum posts

- GitHub - code repo[github.com]
[list] - Older releases[github.com]
- Wiki[github.com]
- Bug & issue tracker[github.com]
[*] Ludeon Forums - announcement thread[ludeon.com]
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