Features
Alpha Armoury expands upon the Unique Weapons system that was introduced in Odyssey:
- Adds around 100 new weapon traits, from the normal to the absolutely bizarre
- Adds the possibility of weapon traits modifying the graphic of the unique weapon. Now a rifle with a grenade launcher will look like it has one!
- Adds weapon tweaking kits that allow you to modify and change unique weapons
- Adds a LOT of mod options to tweak your unique weapon experience.
Full list of all weapon traits added for the mod available here[docs.google.com]





Issues
If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted
Future plans
More traits for sure
FAQ
Q: Is this compatible with mods that add other weapon traits?
A: Maybe. Probably not 100%. I had to rip part of the system out and replace it, as Ludeon's doesn't support adding and removing traits from unique weapons without crapping the bed.
Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not to be messed up.
Q: Does this need anything else?
A: No, just Odyssey
Q: Does this work with Combat Extended?
A: No idea
Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: But the thing goes pew pew! Pew pew not bloat!
Changelog
v1.0: Release (12/12/25)
Full changelog on GitHub
Credits
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
