[b]Don't insert extra logic gates between the RPS and clutch nodes.[/b]
A standalone controller for the modular clutch taken from the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2819551233]drivetrain controller[/url]. Compatible with geared and continuously variable transmissions.
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[*] Heavily relies on stable engine RPS and low tick delay between RPS and clutch nodes.
[*] The clutch will be fully engaged if the engine RPS reaches the threshold RPS value set in controllers properties, and if the throttle axis value will be 1. If you need to dynamically change the RPS threshold, replace the static property number with numeric node.
[*] Decrease the clutch sensitivity slider if RPS starts to jitter, or increase it if the RPS drops too low while accelerating.
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