Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Combined Toxifier Generator A

This mod adds a Combined Toxifier Generator, which is equivalent to building the Toxifier Generator with the Pollution Pump simultaneously. It can directly produce pollution in the form of bags of garbage, which avoids the calculation of pollution by Toxifier Generator, and Pollution Pumps, which is CPU friendly. Its cost and wealth are also equivalent to the sum of Toxifier Generator and Pollution Pumps, so it does not affect the balance. But I haven't considered the HP, how large it is(2x2 or 2x3 or 1x5 or 2x5(a pair)) and the problem of using one or half of the Pollution Pump(to be reedited). Because the Type A version uses the code of Infinite Chemreactor, it does not generate waste pack when there is no space around. B type with new code instead of combining official comps have more feature: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3433796855]https://steamcommunity.com/sharedfiles/filedetails/?id=3433796855[/url] modules with the same effect : better toxic power [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%28https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3259401469%29](https://steamcommunity.com/sharedfiles/filedetails/?id=3259401469)[/url] The difference is that better toxic powe is patching the poison power component with Harmony, which changes the effect of the original poison power (should also affect other modules using the component things? I haven't tried Harmony), and this module doesn't make any changes to the original content, but adds a new building using a composition of components. The author is not native English speaker.