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Reese's Anomaly Genes

Welcome to Reese's (that's me!) Anomaly Genes. My little plethora of Biotech genes based on Anomaly, because it was just missing something without a little integration. What Does This Add? - Psychic vertebrae Pawn can go invisible at will for a short period of time. - Metalblood injection Temporarily boost's a pawn's durability. Watch out for fire though. - Void terror Inflict a pawn with a hallucination that will make them run in fear. There are five charges. - Corrosive spray An advancement on the Acid Spray with longer range. Just a ghoul implant thing. - Disturbing Grants the disturbing trait, which makes the pawn talk about gross stuff and make other pawns uncomfortable. - Void fascination Grants the void fascination trait, which gives a pawn risk to release entities. - Crumbled mind it means they forgor - Lobotomized Haha it's the funny brain surgery meme thing. Happy all the time, but unable to do most work. So go nuts! Make a race of psychic shades that turn invisible, make a bunch of metal people, make Frankenstein's monster for all I care! All of your dead-eyed dreams can come true! Questions Q: Does this include creep traits? A: Just some of the bad ones, since a few mods already do the positive ones. Check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3233429182]Integrated Creepjoiners[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3236303965]ReSplice Core[/url] See also [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3281227902]EBSG Anomaly Genes[/url] Q: Does this conflict with any gene mods? A: Nope, in fact it's specifically patched up to mesh right with Vanilla Expanded and Alpha Genes. Q: The ghastly hair gene isn't working! A: You can thank Ideology for that. Simply edit the relevant ideoligion to include cultist hair types. Somebody needs to make a mod that just removes the hair thing from Ideology.