Out of Combat Move Speed Boost
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl...
All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threat appears the speed is returned to normal until it is safe again.
NOTE: This does not affect work speed or anything other than movement speed.
Extra Features
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[*] Configurable Speed: The boost speed can be set anywhere from x1.1 to x10.
[*] Toggle at any time: Can be temporarily switched off whenever you'd like with an onscreen button and/or a configurable hotkey ('5' by default). The button can also be turned off if you don't want to use it.
[*] Manual Reactivation Mode: If enabled, the speed boost will not automatically reactivate itself after combat is finished, and it will have to be manually reactivated with the button or hotkey.
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Add/Remove
Can be safely added and removed. There will be an error the first time you load a game after removing the mod, but it can be ignored.
Compatibility
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[*] ¯\_(ツ)_/¯
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