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Modded Crashlanded (Genetic Research Ship of Strangers)

A alternate to the standard Crashlanded start with a similar modded version and a genetic rim twist. The three of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. Waking up in a seemingly advanced genetic research starship with no idea how you and the other strangers with you got on this ship and in these pods. Athough with alarms blaring and a auto voice warning imminent starship bisection before you can muse about your situation you rush to grab gear and find gtfo pods, one of the smarter ones of you grabs some of the genetic research. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. Tip: Quickly Freeze the 2 types of genomes you start with. Your faction will be a New Arrivals. Start with 3 people. Arrive in drop pods. Player starting characters have a 50% chance to start with cryptosleep sickness. Start with research: Genetic alteration Start with research: Genetic creation Start with: -Silver x600 -Packaged survival meal x50 -Medicine x30 -Component x30 -Model 89 Black Thunder Tactical -S&W M&P 5.7 Tactical -Plasteel knife -M68 combat helmet -M58 Plate Carrier(B) -Genome extractor table -Steel x450 -Wood x400 -Colossal genome x3 -Feline genome -Skilltrainer (animals) -Battery -Single Refrigerator Map is scattered with: -Ship chunk x3 -Steel x720