Fort's Firefighter Gadget [Forked]
[hr]
< ======= [b] Disclaimer [/b] ======= >
[hr]
I am not the original author of this mod. I have forked and updated it for RimWorld 1.6. If the original author requests its removal, I will respectfully comply.
[hr]
< ======= [b] Questions [/b] ======= >
[hr]
[b]Q: What did you change in the original?[/b]
[hr]
Category
Changes
[b]Error Fixes[/b]
Fixes all the error logs that initially appeared.
[b]Dependencies[/b]
Removes hidden Harmony dependency from the original mod.
[b]Child Apparel[/b]
Fixes an error log that would occur when a child wore firefighter suits designed for adults.
[b]Toxic Resistance[/b]
Fixes the toxic environment resistance on all firefighter clothing items.
[b]Version Support[/b]
Ports the mod to RimWorld versions 1.5 and 1.6.
[hr]
< ======= [b] Updates | Compatibility [/b] ======= >
[hr]
[b]New Features:[/b]
[list]
[*] Added [b]Mod Settings[/b] to toggle whether pawns spawn with firefighter apparel and/or weapons/tools.
[*] [b]Language support[/b] added for Mod Settings (for those who want translations).
[*] Debug button included (mainly for testing).
[/list]
[b]Modding Information:[/b]
Pawnkinds with the following tags are supported:
[list]
[*] [i]ApparelTags:[/i] IndustrialBasic, IndustrialMilitaryBasic, IndustrialMilitaryAdvanced
[*] [i]WeaponTags:[/i] MedievalMeleeAdvanced, NeolithicMeleeDestructive
[/list]
[b]Compatibility:[/b]
[list]
[*] Works with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2944488802]Melee Animation[/url].
[*] Fully compatible with Combat Extended:
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044] (Current) [/url] & [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3495749827] (Dev) [/url]
[/list]
[hr]
< ======= [b] Credits [/b] ======= >
[hr]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2613571245]Original Mod[/url]
< [b]Community Translations[/b] >
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2614304622]Chinese translation[/url]
< [b]Official Source Code[/b] >
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgitgud.io%2Fetf_rimworldprojects%2Ffortsfirefightergadget_forked]Link[/url][gitgud.io]
[hr]
< ======= [b] Original Mod Description [/b] ======= >
[hr]
Originally posted by [b]Fortified_home[/b]:
Adds Equipment of Firefighter
Flamethrower or Fire Extinguisher not included. Reckon use extinguisher in Vanilla Weapons Expanded or just use the extinguisher mod.
Note that every Firefighter apparel has only visual differences.
NPC factions won't wear firefighter apparel.
Firefighter Suit
(black, brown, red)
Requires any 90 Fabric resource, 1 Component, 65 Steel.
Can be crafted at a [b]tailor bench[/b].
[list]
[*] Has high heat insulation (100°C) and high heat protection (55%), minor toxic resistance (-20%)
[*] Decreases flammability (-46%) compared to Phoenix Armor (68%)
[*] High protection (41% of material's protection) compared to plate armor
[-] Major move speed debuff (-0.55) in return
[/list]
Firefighter Helmet
(black, black w/firehood, yellow, red)
Requires any 55 Metallic resource, 35 Cloth.
Can be crafted at a [b]smithing bench[/b].
[list]
[*] Has minor heat insulation (35°C) with heat protection (35%), and high toxic resistance (-55%)
[*] Decreases flammability a bit (22%) compared to Phoenix Armor (68%)
[*] High protection (60% of material's protection) compared to a normal helmet
[-] Minor move speed debuff (-0.05) in return
[/list]
[hr]
Weapons / Tools that require Smithing Research
Tools below can be crafted at a [b]smithing bench[/b].
[b]Crowbar[/b] - any 95 Metallic resource, 4 Crafting skill.
[list]
[*] Prying attack as demolish damage type (10× against structures)
[-] Low handle damage
[/list]
[b]Halligan Bar[/b] - any 85 Metallic resource, 6 Crafting skill.
[list]
[*] Prying attack as demolish damage type (10× against structures)
[*] Minor armor penetration on point
[*] Slight mining bonus (5%)
[-] Medium handle damage
[/list]
[b]Bolt Cutter[/b] - any 85 Metallic resource, 7 Crafting skill.
[list]
[*] Minor plant harvest speed (15%)
[*] High cut damage
[-] Very low handle damage
[/list]
[b]Sledgehammer[/b] – any 115 Metallic resource, 6 Crafting skill.
[list]
[*] Heavy demolish damage type (10× against structures)
[-] Slow attack speed, low handle damage
[/list]
[hr]
Weapons / Tools that require Longsword Research
Tools below can be crafted at a [b]smithing bench[/b].
[b]Fire Axe[/b] - any 115 Metallic resource, 5 Crafting skill.
[list]
[*] High blade damage
[-] Very low handle damage
[-] Slightly low attack speed
[/list]
[hr]
Weapons / Tools that require Machining Research
Tools below can be crafted at a [b]machining table[/b].
[b]Hydraulic Rescue Tool[/b] – any 135 Metallic resource, 35 Chemfuel, and 1 Component.
[list]
[*] Very high cut and spread attack as demolish damage type (10× against structures)
[-] Severely low melee accuracy (-65.0) in return
[-] Heavily slow attack speed - use at your own risk
[/list]
[hr]
Credits
Qux - French translation
Most likely, you - for enjoying this mod.