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Simple Utilities: Ceiling Adjusted

Original Mod by OwlChemist. This is an altered version previously for my own use, but every man and his dog is updating his stuff now I figured I'd upload this as an alternative. I have kept the original packageID for save compatibility. This means you will need to unsub from Owlchemist's version. Fear not, I flagged them as co-author of this one.

1.4 and 1.5 version of OwlChemist's Simple Utilities Ceiling with the following changes:
-Fixed descriptions on lighting, and added specific detail

- Added Medieval lighting tech (chemfuel)

Chemfuel lighting is more effecient, but not as bright bright as torchlight as it glows in a blue hue.
The Chemfuel Chandelier is locked behind both Complex Furniture, and Smithing research, so as to provide progression.

-Added research requirements for Industrical (electricity) lighting.

The Ceiling Lights are locked behind Coloured Lighting research to provide progression from vanilla alternatives.

-Added research to Ceiling Utilities

The Ceiling Firefoam Popper is locked behind both Firefoam, and Microelectronics to provide progression from the version. This is now considered a late-game upgrade.
The Ceiling Sun Lamp is locked behind Hydroponics and Microelectronics to provide progression from the vanilla version. This is now considered a late game-upgrade.

-Added new spacer lighting tech

Spacer tech lighting is twice as efficent as Industrial tech lighting. There is a ceiling light cell panel which unlocks late game, and require microelectronics research. Light cells use approx half the power as industrial lights.

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