Turret Auto Reload (炮塔自动装填)
[b]Turret Auto Reload [/b]
[b]Summary[/b]
This mod automates the replenishment of turrets by drawing ammunition directly from storage, ensuring your defensive line remains operational without manual hauling.
[b]Features[/b]
[list]
[*] [b]Automated Logistics[/b]: Designed to eliminate manual hauling during combat. By toggling the "Auto Reload" switch on a turret, it will periodically scan your stockpiles and instantly replenish its internal fuel or ammo when levels drop below the defined threshold. This keeps your defenses active without diverting pawns from the front lines.
[*] [b]Firepower Balancing[/b]: Ensures no sector of your defense is left vulnerable. The system automatically calculates remaining ammunition across all active turrets and prioritizes replenishing those that are completely empty or critically low. This results in a balanced fire perimeter even when resources are scarce.
[img]https://i.imgur.com/g6Bd01k.jpeg[/img]
[*] [b]Combat Extended (CE) Integration[/b]: Tailored for complex battlefield requirements. It seamlessly interfaces with CE's ammunition system, automatically identifying the correct shell types and managing ammunition swaps. Selecting a different ammo type on the turret will trigger an automatic unloading of old stock and immediate restock of the new selection.
[*] [b]Precision Waste Control[/b]: Optimizes resource usage by distinguishing between bulk fuels and precision munitions. Through the settings menu, you can prevent reloads that would waste high-capacity fuel for minor top-ups. Crucially, 1:1 precision ammo like artillery shells and CE munitions bypass these checks to ensure maximum combat readiness.
[*] [b]Strategic Stockpile Management[/b]: Prevents automated reloading from depleting your raw materials. The management interface allows you to set global thresholds and specific reserve counts for every ammunition type. This ensures that a sudden surge in defense needs won't accidentally consume materials reserved for critical crafting or construction.
[/list]
[b]Compatibility[/b]
Supports RimWorld 1.6. Works seamlessly with standard fuel-based turrets and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044]Combat Extended[/url]. Built-in logic automatically detects and ignores turrets that are powered down or disabled by the player.