PBs Mauser RMK30/2 Recoilless Autocannon
This is a CE-Only Mod. Muzzle Flash Compatible. Run and Gun compatible. Since I've only played in the CE (Combat Extended) environment starting from version 1.2, I don't know how to create weapons for the Vanilla environment.
(The actual vehicle photo shows that the RMK30/2 utilizes a 4-chamber structure.)
30x230mm contains AP, API, APHE and APFSDS.
Added the RMK30/2 recoilless cannon from Mauser, along with its lightweight variant, the RMK30/2S, both of which utilize 30x230mm caseless ammunition, each round of 30x230mm caseless ammunition weighs only 0.5kg. Among them, the RMK30/2S is a lightened modification specifically designed for the combat environment of Rimworld.
The RMK30/2 basic model weighs 95kg and can be fed from both sides, with a total of 200 rounds of ammunition.
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The lightweight version, RMK30/2S, has been reduced to 50kg, replacing the large ammunition box with quick-loading 20-round magazines, and enhancing close combat performance in various aspects, but at the cost of reduced accuracy and range.
The RMK30 project originated in the 1980s, with the RMK30/2 utilizing 30x230mm caseless ammunition and incorporating a recoilless design. This groundbreaking design enabled it to be mounted on the Wiesel airborne armored vehicle, which was advantageous for increasing ammunition capacity and reducing the size of the ammunition. However, the evident technical challenges ultimately led to the discontinuation of the project. At the time, the Wiesel and armed helicopters had sufficient carrying capacity, eliminating the need for the military to choose between conventional autocannons and recoilless autocannons.
In addition to the 30x230mm, the RMK30 has also been tested with a 30x280mm caliber. The test results indicated that the performance of the 30x280mm caseless ammunition is on par with that of the 30mm RARDEN cannon and the 30mm Bushmaster cannon. However, I have still chosen the 30x230mm caseless ammunition, which is more suitable for the combat environment of Rimworld.
More information: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforum.warthunder.com%2Ft%2Fwiesel-rmk-30-german-fox%2F109832]https://forum.warthunder.com/t/wiesel-rmk-30-german-fox/109832[/url]
For this Mod, D-Lib is not a required Mod. It is a functional library and will only be updated after the official release of CE version 1.6.
Q&A: The Dead Man's Switch?
Yes. The mechanoids in DMS series can use these weapons.
XML:PolandBall
Textures:与之江