Survival Tools Reborn (testing branch)
Current version: v2.005 (February 2026)
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJellypowered%2FSurvivalTools%2Ftree%2FRefactor]For the Debug version of the mod Click here[/url][github.com]
Download Survival Tools Reborn (testing branch)_1.6-Debug.zip and unzip it in your mods folder.
Disable or Unsubscribe the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554664966]old branch[/url], I put this almost dead last in my mod order.
Transforms RimWorld into a challenging tool-dependent survival experience where proper equipment becomes essential for colony success.
⚠️ REFACTOR BRANCH - TESTING BUILD ⚠️
This is a complete rewrite with major improvements but may contain bugs. Please report issues you encounter.
KEY FEATURES:
• Smart Tool Assignment: Automated system finds and equips optimal tools before work begins
• Right-Click Rescue: Prioritize actions by acquiring needed tools with a single click
• Hardcore Mode: Tools become essential - most work impossible without proper equipment
• Nightmare Mode: Ultimate challenge with carry limit 1 and strict tool requirements
• Granular Controls: Choose exactly which tasks require tools (cleaning, butchery, medical)
• Anti-Thrashing Logic: Prevents excessive tool swapping for minor stat gains
• Realistic Degradation: Tools wear down with use and must be maintained or replaced
• Early Game Survival: Find tools in ruins or craft them to establish your colony
DIFFICULTY MODES:
• Normal: Tools improve efficiency but work remains possible without them
• Hardcore: Most tasks require proper tools, penalties for working without them
• Nightmare: Strict carry limits and mandatory tool requirements
WHAT'S NEW IN REFACTOR:
• Complete architecture rewrite with deterministic tool decisions
• Fixed crashes and infinite tool-swap loops from earlier versions
• 97% reduction in log spam through intelligent throttling
• Research jobs now respect critical needs (food, rest, mood)
• Alert system only shows for work actually assigned to pawns
• Better mod compatibility with automatic tool detection
• Significant performance improvements with optimized hot paths
• Virtual tool support (cloth/wool for cleaning, medical work)
COMPATIBILITY:
• Works with Separate Tree Chopping, Combat Extended, and other major mods
• Automatic tool detection for modded items
• Tree chopping integration with multiple tree-related mods
Originally by XeoNovaDan. Completely rebuilt for RimWorld 1.6 with modern architecture, intelligent automation, and focus on stability. This test branch represents a systematic ground-up refactor.
Report bugs with your log file and reproduction steps!
I've created a [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCYJjE9nxA9]Jelly's Mods[/url][discord.gg] Discord server as well.