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Survival Tools Reborn (testing branch)

Current version: v2.005 (February 2026) [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJellypowered%2FSurvivalTools%2Ftree%2FRefactor]For the Debug version of the mod Click here[/url][github.com] Download Survival Tools Reborn (testing branch)_1.6-Debug.zip and unzip it in your mods folder. Disable or Unsubscribe the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554664966]old branch[/url], I put this almost dead last in my mod order. Transforms RimWorld into a challenging tool-dependent survival experience where proper equipment becomes essential for colony success. ⚠️ REFACTOR BRANCH - TESTING BUILD ⚠️ This is a complete rewrite with major improvements but may contain bugs. Please report issues you encounter. KEY FEATURES: • Smart Tool Assignment: Automated system finds and equips optimal tools before work begins • Right-Click Rescue: Prioritize actions by acquiring needed tools with a single click • Hardcore Mode: Tools become essential - most work impossible without proper equipment • Nightmare Mode: Ultimate challenge with carry limit 1 and strict tool requirements • Granular Controls: Choose exactly which tasks require tools (cleaning, butchery, medical) • Anti-Thrashing Logic: Prevents excessive tool swapping for minor stat gains • Realistic Degradation: Tools wear down with use and must be maintained or replaced • Early Game Survival: Find tools in ruins or craft them to establish your colony DIFFICULTY MODES: • Normal: Tools improve efficiency but work remains possible without them • Hardcore: Most tasks require proper tools, penalties for working without them • Nightmare: Strict carry limits and mandatory tool requirements WHAT'S NEW IN REFACTOR: • Complete architecture rewrite with deterministic tool decisions • Fixed crashes and infinite tool-swap loops from earlier versions • 97% reduction in log spam through intelligent throttling • Research jobs now respect critical needs (food, rest, mood) • Alert system only shows for work actually assigned to pawns • Better mod compatibility with automatic tool detection • Significant performance improvements with optimized hot paths • Virtual tool support (cloth/wool for cleaning, medical work) COMPATIBILITY: • Works with Separate Tree Chopping, Combat Extended, and other major mods • Automatic tool detection for modded items • Tree chopping integration with multiple tree-related mods Originally by XeoNovaDan. Completely rebuilt for RimWorld 1.6 with modern architecture, intelligent automation, and focus on stability. This test branch represents a systematic ground-up refactor. Report bugs with your log file and reproduction steps! I've created a [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCYJjE9nxA9]Jelly's Mods[/url][discord.gg] Discord server as well.