[img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img]
[img]https://i.postimg.cc/PrtYpZ92/Details.png[/img]
[img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img]
Is it too late for a stupid April Fools' mod? I don’t think so.
So here I present to you: Everfiring Turrets
Your turrets will never stop shooting with no cooldowns, just endless bullets! (But their damage is cut in half.)
Is it balanced? No clue, but I highly doubt it.
I didn't test this much hope nothing breaks!
[img]https://i.postimg.cc/15rNSfy0/t-E28c-Z7-3.gif[/img]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fsmxrez][img]https://i.postimg.cc/HL3ZRphB/githubbutton-sm-3.png[/img][/url][ko-fi.com]
[img]https://i.postimg.cc/WzKDZPBD/ezgif-74794b353f61d4.gif[/img]
I suggest pairing this with Reel's Turret Pipeline so you don't go insane refilling turrets.
In theory this mod should work fine on 1.6
Mod support:
VFE - Security (1.5 ONLY)
Laser Weapons: Re-Examined
Security: Re-Examined
Non-Lethal: Re-Examined
(Credit to u/CommanderLink for the idea)