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PI's Ascendant Weapon pack

This mod introduces a brand-new high-tech weapon research path, featuring four distinct tiers of advanced firearms — from improved versions of classic charge weapons to godlike artifacts linked to Archotech capable of distorting reality.

Weapon Tiers

• Improved Charge Weapons — Optimized from the original designs, with enhanced range and accuracy
• Glittertech Weapons — High-performance standard-issue gear from the Glitterworlds
• Terminus Weapons — Final-tier firepower solutions built under extreme resource constraints
• Archotech Weapon Prototypes — Weapons infused with Archotech power, capable of subtly rewriting the laws of reality

The first two tiers are designed to fit smoothly into vanilla progression, offering solid late-game options without falling into the “everyone uses miniguns” meta.
The third tier is tuned for high-difficulty or heavily modded environments, giving your pawns powerful yet balanced alternatives.
The fourth tier requires significant effort to acquire and is intended for extreme combat scenarios — if you're mass-producing them, your world is probably intense enough to deserve them.

Credits

Thanks to Addie for contributing art support to this mod, including in-game textures and the preview image.
I really like these illustrations — appreciate your help!

Compatibility

This mod does not include a Combat Extended patch, as the author does not use CE.
CE compatibility is welcome — feel free to create and share patches!

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