What is this?? A MapSize for ants?!? (Map Size on E
Fixed the old mod for 1.6 since I wanted to use it. link to old mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3003527121]https://steamcommunity.com/sharedfiles/filedetails/?id=3003527121[/url]
Settlement attacks in addition to caravan arrivals to "Site"s trigger the option, modded map entries(as opposed to entries to modded Sites) are not supported(they weren't in the old mod either).
leave a comment if you need a specific mod interaction
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Ever had a map that was just far, far too small? Or monstrously huge for what the quest is supposed to be??
Default Rimworld behavior only lets you set 'DefaultMapSize', and that's only used for the initial map, and any other empty, randomly generated maps you create! It doesn't apply to quests, events, or anything else, really. And changing the default map size requires editing your save file! OUCH!
A few mods provide ways to change the DefaultMapSize for ~only the next fresh map you generate. Helpful! But limited.
This mod creates a pop-up window when entering ANY new map to determine the size you want generated. It will show you the size the game PLANS on using, and gives you the option to modify it if needed. Quests, enemy bases, any location where it is your first time generating that map. Once it's generated, sadly, there's nothing anyone can do to get that map bigger or smaller. People have been asking for years... it's just not possible!
This is hopefully the next best thing.
This mod is a request from Kaz The Mercenary.
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Ill take this down if requested. Current source derived from decompilation is provided. Its my first time messing with harmony, hopefully I set this up correctly.