This mod changes visuals of the natural mountains so that each mountain tile is a separate rock. It was inspired by the Minerals_SK mod, which looks great, but includes very complicated mechanics, leading to mod conflicts. In my mod there is no such mechanics that adds a new rock type for the walls of rooms and tunnels cut in the mountain, so they will look the same way as the exterior mountain walls, until you smoothen them.
I've also changed the rock color. Vanilla ores are included too.
Added patches for [K]Extra Stone, Alpha Biomes and Biomes! Islands.
Added patches for Gemstones (maybe I'll refine textures later, but those would do for now), Early Metalworking and Expanded Materials - Metals (not tested).
Added patch for Medieval Overhaul. Added a patch for Jewelry.
Added a patch for GrimWorld 40,000 - Core Imperialis (without testing).
Added patches for [Dizzy] Simple Chains Steel (coal, cannot imagine what can be wrong with iron), Gems (Continued) and supposedly new rock types in [K]Extra Stone (cannot test as the mod breaks the map generation in my case).
Added a patch for Odyssey. Added a patch for GlitterStone.
Textures were (mostly) made by ChatGPT and refined in GIMP :)
This mod is now included into the one much better mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3539609161]Better Mountains[/url]. It includes options for textures and colors, and ores have their background color matching the surrounding rocks!