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The Fallen Pirates

You start as new arrivals with weapons fit for a spacefaring pirate crew. The personalities of the crew are in line with this backstory. Your faction will be a New Arrivals. Start with 6 people. Arrive in drop pods. Player starting characters have a 80% chance to start with trait: Bloodlust Player starting characters have a 75% chance to start with trait: Chemical interest Player starting characters have a 25% chance to start with trait: Body modder Player starting characters have a 50% chance to start with trait: Tough Player starting characters have a 75% chance to start with trait: Volatile Player starting characters have a 50% chance to start with trait: Jealous Player starting characters have a 60% chance to start with trait: Trigger-happy Start with research: Drug production Start with research: Psychoid brewing Start with research: Beer brewing Start with research: Gunsmithing Start with research: Prosthetics Incident created: -Ambush -Enemy raid -Ransom demand -Ship chunk drop Incident(s) disabled: -Wanderer join -Wanderers join -Man in black -Manhunter ambush -Transport pod crash -Manhunter pack -Journey offer -Self-tame -Farm animals wander in -Wild man wanders in -Alphabeavers -Resource pod crash Start with: -Molotov cocktails x2 -Triple rocket launcher -Charge rifle x3 -Charge lance x2 -Heavy SMG x2 -LMG x2 -Minigun -Flak jacket x6 -Flak vest x6 Map is scattered with: -Packaged survival meal x60 -Steel slag chunk x20