You start as new arrivals with weapons fit for a spacefaring pirate crew. The personalities of the crew are in line with this backstory.
Your faction will be a New Arrivals.
Start with 6 people.
Arrive in drop pods.
Player starting characters have a 80% chance to start with trait: Bloodlust
Player starting characters have a 75% chance to start with trait: Chemical interest
Player starting characters have a 25% chance to start with trait: Body modder
Player starting characters have a 50% chance to start with trait: Tough
Player starting characters have a 75% chance to start with trait: Volatile
Player starting characters have a 50% chance to start with trait: Jealous
Player starting characters have a 60% chance to start with trait: Trigger-happy
Start with research: Drug production
Start with research: Psychoid brewing
Start with research: Beer brewing
Start with research: Gunsmithing
Start with research: Prosthetics
Incident created:
-Ambush
-Enemy raid
-Ransom demand
-Ship chunk drop
Incident(s) disabled:
-Wanderer join
-Wanderers join
-Man in black
-Manhunter ambush
-Transport pod crash
-Manhunter pack
-Journey offer
-Self-tame
-Farm animals wander in
-Wild man wanders in
-Alphabeavers
-Resource pod crash
Start with:
-Molotov cocktails x2
-Triple rocket launcher
-Charge rifle x3
-Charge lance x2
-Heavy SMG x2
-LMG x2
-Minigun
-Flak jacket x6
-Flak vest x6
Map is scattered with:
-Packaged survival meal x60
-Steel slag chunk x20