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Biotech Capacitor Genes - Balanced

Description:

With the help of Nano-robotics pawns of the rim have achieved a new era.
Introducing "Capacitor Genes"!
Based on the gene, a number of nanites are added to a person's xenogenome, optimizing the pawn's genetic code as never seen before, allowing for more beneficial genes to be incorporated into the pawn without the downside of metabolic deficiency.

Feature:

Adds multiple genes that increase the metabolism at the cost of complexity.

Tier 1:
Archite Capsules: 1
Complexity: +3
Metabolic Efficiency: +3

Tier 2:
Archite Capsules: 2
Complexity: +6
Metabolic Efficiency: +6

Tier 3:
Archite Capsules: 3
Complexity: +9
Metabolic Efficiency: +9

Tier 4:
Archite Capsules: 4
Complexity: +12
Metabolic Efficiency: +12

Tier 5:
Archite Capsules: 5
Complexity: +15
Metabolic Efficiency: +15

Tier 6:
Archite Capsules: 10
Complexity: +30
Metabolic Efficiency: +30

Notes:

1.If you want to test this mod and see how it, using dev-mode you can edit a person's genes, you can find them under the name Balanced_Capacity_Booster_Tier_X.
2.All the genes are obtainable as any base game genes (Traders, Quests)
3.All Capacitor genese stack, for a total of +75 metabolism.

Balance:

1.The balance of this mod is based on the "Archite Metabolism" gene. So probably balanced.
I am welcome to feedback on this matter.
2.Removing the mod mid-playthrough, causes some one time errors to happen.

The OP version of this mod can be found here: Biotech Capacitor Genes - OP

Copyright Notes:

Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not endorsed by Ludeon.

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