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Pzh-2000 "METEOR" SPG

Pzh 2000 Self Propelled Gun (SPG) A self propelled artillery gun that can fire accurately within 1-7 meters in my testing and up to distances of 7 km using coordinates from a keypad. With its strong engine it can reach great speeds and has a great range thanks to its massive fuel tank. Its a 1 man vehicle, with almost all gun controls being used with the seat. How to control. Climb the vehicle by using the seats on the left side and hop in the commanders seat. Here you will notice the chair has the controls labeled. WASD is for driving, requires no other input except for 1 - Reverse and 2 - Parking brake. It has no gears for speed, instead, max speed is controlled by "Engine Power". Two arrows control how much power the engine outputs which sets the max speed. 1 is ~30kph, 2 is ~40kph, 3 is ~50kph, 4 is ~65kph 5 is ~90kph Arrow keys are used to aim the cannon and space is the trigger. While holding 6, the arrow keys become controls for gun sight zoom (up/down) and targeting laser controls (left is to reset range, right is to set range) Other seat features are: 3 - Anti recoil blades, which will hold the tank still during firing. 4 - Continous fire. Pretty self-explanatory. 5 - PTT for the radio (the keypad sets the frequency. Its just a basic radio. I have not tested this vehicle in winds, nor do i think it would work since the space update. If you want to use this in fights, just turn off wind. Its poorly made anyway. PS: Avoid sharp hills, the underside has some spots where it can still damage the main body itself and i cant cover them with anything. Sorry :( Features [list] [*] 62 rounds of hurt (With bonus counter that resets after a minute); [*] Almost 7k liters of fuel for that big hungry engine; [*] Basic radio. [*] Recoiling cannon [*] Tools, extra ammo, separate ammo trailer and barrel mountable MG for close range encounters [*] CVT Drive [*] Subgrid armor in some parts to absorb the damage from terrain (its not meant to see other tanks since its an SPG) [*] Electrical connector at the rear for trailers [*] Driver and gunner cameras + ports for clarity of view. Can fully aim and fire while in the viewport due to the setup of controls [*] Raiseable seat that will not interfere if you close/lock the hatch while seat is still up. Closing the hatch or locking it automatically lowers it [*] Some extra seats on the side for extra infantry, among with tools and spare ammo [*] Manual aiming controls in the rear (why not?). You might want to have a friend aim and someone else control the gun since you cant work it while viewing the port [*] Road legal lmao [*] Exterior radio as backup [*] Access hatches at the rear [*] Never Gonna Give You Up [/list] Technical Specifications - Cost: 103095 $ - Top Speed: ~90 kph - Mass: 8452 - Seats 1 + 6 other exterior seats for the brave of heart - Fuel Capacity: 6.7k - Size: L - 10.25m(15.25 with barrel) ; W - 4.25; ; H - 4m - Engine: Everything charged 2 cyl 3x3 engine - Transmission: CVT Credits [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2416132817&searchtext=ze+engine+] ZE Modular Engine Controller [/url] [*] ZE Tank Steering. (sadly it was delisted) [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2858479389] Inverse Ballistics Calculator Full [/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2941768468] Rutnam's Turret Controller MK11 [/url] [*] Big thanks to [b] kernlefrizzle [/b] for helping fix the over/under shooting problems that space update introduced [/list]