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Blood Rain Blood Rage Fix

This has been fixed in the unstable version Temporary fix for blood rage so it works properly. Will be taken down/unlisted after fixed by Ludeon. Currently, blood rage does not take tick delta into account. What this means is that unless you are focused on the pawns, blood rage will increase slower. If using slower pawn tick rate, this will also decrease how often their severity increases. This fixes that by multiplying severity increase by tick delta. Save compatible UNLESS you have pawns currently with blood rage. This will not do anything to pawns currently afflicted. Thanks to dev_null() of mod-general for pointing this bug out